block	count	size	element size	actual element size
bitmap_data_block	66	7656	116	116.000000
bitmap_group_sprite_block	7	224	32	32.000000
bitmap_group_sequence_block	7	420	64	60.000000
bitmap	34	2720	112	80.000000
animation_graph_node_block	2	64	32	32.000000
animation_pool_block	1	96	124	96.000000
animation_entry_block	1	8	8	8.000000
weapon_type_block	1	52	76	52.000000
weapon_class_block	1	20	28	20.000000
animation_mode_block	1	20	28	20.000000
weapon_class_lookup_block	1	8	8	8.000000
model_animation_graph	1	172	236	172.000000
global_ui_multiplayer_level_block	1	3172	3180	3172.000000
sound_gestalt_playback_block	5	280	56	56.000000
sound_gestalt_scale_block	5	100	20	20.000000
sound_gestalt_import_names_block	29	116	4	4.000000
sound_gestalt_pitch_range_parameters_block	1	12	10	12.000000
sound_gestalt_permutations_block	32	512	16	16.000000
sound_gestalt_pitch_ranges_block	6	72	12	12.000000
sound_gestalt_custom_playback_block	5	260	72	52.000000
sound_gestalt_runtime_permutation_bit_vector_block	6	8	1	1.333333
sound_cache_file_gestalt	1	88	132	88.000000
cache_file_sound	6	120	20	20.000000
sound_permutation_chunk_block	229	2748	12	12.000000
looping_sound_detail_block	3	156	60	52.000000
looping_sound_track_block	3	264	144	88.000000
sound_looping	2	88	60	44.000000
platform_sound_filter_block	5	360	72	72.000000
multiplayer_color_block	9	108	12	12.000000
multiplayer_universal_block	1	32	60	32.000000
vehicles_block	11	88	16	8.000000
weapons_block	20	160	16	8.000000
grenade_block	2	16	16	8.000000
powerup_block	3	24	16	8.000000
multiplayer_constants_block	1	352	384	352.000000
game_engine_status_response_block	23	644	36	28.000000
sounds_block	43	344	16	8.000000
multiplayer_runtime_block	1	1384	1640	1384.000000
multiplayer_globals	1	16	24	16.000000
hud_bitmap_widgets	8	800	120	100.000000
hud_text_widgets	4	336	96	84.000000
new_hud_definition	1	40	60	40.000000
sound_environment	3	216	72	72.000000
sky_atmospheric_fog_block	1	24	24	24.000000
sky_radiosity_light_block	1	40	40	40.000000
sky_light_block	1	52	72	52.000000
sky_cubemap_block	1	12	20	12.000000
sky	1	172	220	172.000000
scenario_netgame_equipment_block	27	3888	152	144.000000
scenario_starting_equipment_block	1	156	204	156.000000
scenario_netpoints_block	52	1664	32	32.000000
scenario_atmospheric_fog_palette	1	244	256	244.000000
scenario_players_block	29	1508	52	52.000000
scenario_sky_reference_block	1	8	16	8.000000
scenario_structure_bsp_reference_block	1	68	84	68.000000
syntax_datum_block	526	10520	20	20.000000
scenario_cluster_background_sounds_block	4	16	4	4.000000
scenario_cluster_sound_environments_block	4	16	4	4.000000
scenario_cluster_weather_properties_block	4	16	4	4.000000
scenario_cluster_points_block	4	48	12	12.000000
scenario_cluster_data_block	1	52	80	52.000000
scenario_spawn_data_block	1	96	108	96.000000
scenario_structure_bsp_spherical_harmonic_lighting_block	1	16	28	16.000000
scenario_level_data_block	1	24	40	24.000000
simulation definition table element	371	1484	4	4.000000
scenario	1	992	1476	992.000000
transparent_planes_block	8	160	20	20.000000
structure_bsp_cluster_portal_vertex_block	31	372	12	12.000000
structure_bsp_background_sound_palette_block	2	200	116	100.000000
structure_bsp_sound_environment_palette_block	6	432	80	72.000000
structure_bsp_cluster_portal_index_block	10	24	2	2.400000
structure_bsp_cluster_instanced_geometry_index_block	35	76	2	2.171429
structure_bsp_cluster_block	4	704	216	176.000000
structure_bsp_cluster_portal_block	5	180	40	36.000000
structure_collision_materials_block	14	280	36	20.000000
structure_bsp_detail_object_data_block	1	36	52	36.000000
structure_bsp_leaf_block	414	3312	8	8.000000
structure_bsp_surface_reference_block	5384	43072	8	8.000000
structure_bsp_cluster_debug_info_block	4	288	92	72.000000
structure_bsp_debug_info_block	1	88	100	88.000000
structure_bsp_sky_owner_cluster_block	32	64	2	2.000000
scenario_structure_bsp	1	572	792	572.000000
structure_lightmap_palette_color_block	27	27648	1024	1024.000000
lightmap_geometry_render_info_block	36	144	4	4.000000
lightmap_vertex_buffer_bucket_block	1	56	68	56.000000
lightmap_instance_bucket_section_offset_block	32	128	2	4.000000
lightmap_instance_bucket_reference_block	32	384	16	12.000000
lightmap_geometry_section_block	14	1176	96	84.000000
structure_lightmap_group_block	1	104	156	104.000000
scenario_structure_lightmap	1	260	268	260.000000
effect_locations_block	6	24	4	4.000000
effect_part_block	3	168	64	56.000000
effect_event_block	5	280	72	56.000000
effect	3	144	64	48.000000
contrail_point_states_block	2	128	72	64.000000
contrail	1	240	260	240.000000
multilingual_unicode_string_list	2	104	68	52.000000
nodes_block	1	12	12	12.000000
rigid_bodies_block	1	144	144	144.000000
rigid_body_indices_block	1	4	2	4.000000
permutations_block	1	12	16	12.000000
regions_block	1	12	16	12.000000
phantom_types_block	1	104	104	104.000000
phantoms_block	1	32	32	32.000000
materials_block	1	12	12	12.000000
spheres_block	6	768	128	128.000000
pills_block	4	320	80	80.000000
boxes_block	1	144	144	144.000000
physics_model	1	272	396	272.000000
permutation	10	160	16	16.000000
region	10	160	20	16.000000
node	21	2016	96	96.000000
render_model_section_block	10	920	104	92.000000
bitvector	2	8	4	4.000000
section group	4	48	16	12.000000
marker	7	252	36	36.000000
marker group	7	84	16	12.000000
render_model	4	528	184	132.000000
model_object_data_block	2	40	20	20.000000
model_permutation_block	2	16	8	8.000000
model_region_block	3	48	20	16.000000
model_node_block	4	368	92	92.000000
model	3	756	348	252.000000
material	59	1888	52	32.000000
compression info	14	784	56	56.000000
block resources	223	3568	16	16.000000
bsp3d_nodes_block	847	6776	8	8.000000
planes_block	332	5312	16	16.000000
leaves_block	414	1656	4	4.000000
bsp2d_references_block	1176	4704	4	4.000000
bsp2d_nodes_block	2719	43504	16	16.000000
surfaces_block	2190	17520	8	8.000000
edges_block	4325	51900	12	12.000000
vertices_block	2038	32608	16	16.000000
global_collision_bsp_block	1	64	96	64.000000
ai_deafening_encoded_pas_block	1	4	4	4.000000
encoded_cluster_distances_block	6	8	1	1.333333
structure_bsp_audibility_block	1	52	72	52.000000
scenario_scenery_palette_block	1	40	48	40.000000
scenario_scenery_block	5	460	96	92.000000
scenario_crate_palette_block	4	160	48	40.000000
scenario_crate_block	46	3496	76	76.000000
device_group_block	1	40	40	40.000000
scenario_machine_palette_block	1	40	48	40.000000
scenario_machine_block	2	144	76	72.000000
particle_system_emitter_definition_block	13	2392	228	184.000000
particle_system_definition_block_new	11	616	68	56.000000
predicted_resource_block	660	5280	8	8.000000
byte_block	2780	2780	1	1.000000
game_engine_general_event_block	79	13272	244	168.000000
game_engine_flavor_event_block	14	2352	244	168.000000
game_engine_slayer_event_block	2	336	244	168.000000
game_engine_ctf_event_block	22	3696	244	168.000000
game_engine_assault_event_block	25	4200	244	168.000000
game_engine_oddball_event_block	3	504	244	168.000000
game_engine_king_event_block	8	1344	244	168.000000
game_engine_juggernaut_event_block	3	504	244	168.000000
game_engine_territories_event_block	11	1848	244	168.000000
hs_scripts_block	1	40	40	40.000000
structure_portal_device_mapping_block	1	16	24	16.000000
structure_sound_cluster_portal_designators	15	36	2	2.400000
structure_sound_cluster_interior_cluster_indices	8	24	2	3.000000
structure_bsp_sound_cluster_block	5	100	28	20.000000
structure_bsp_instanced_geometry_definition_block	10	2000	260	200.000000
structure_bsp_instanced_geometry_instances_block	32	2816	88	88.000000
collision_bsp_physics_block	10	1120	128	112.000000
object_function_block	6	192	36	32.000000
object_attachment_block	15	360	32	24.000000
object_change_color_initial_permutation	4	128	32	32.000000
object_change_color_function	1	40	40	40.000000
object_change_colors	9	144	24	16.000000
object_ai_properties_block	2	32	16	16.000000
unit_hud_reference_block	4	32	16	8.000000
unit_camera_track_block	2	16	16	8.000000
vehicle_permutation	3	48	24	16.000000
vehicle_collection	3	36	16	12.000000
predicted_bitmaps_block	12	96	16	8.000000
item_permutation	14	224	24	16.000000
item_collection	14	168	16	12.000000
device_machine	1	308	432	308.000000
projectile_material_response_block	7	616	112	88.000000
projectile	1	420	604	420.000000
magazine_objects	3	36	20	12.000000
magazines	4	368	128	92.000000
barrel_firing_effect_block	5	260	100	52.000000
weapon_barrels	4	944	256	236.000000
weapon_triggers	3	192	80	64.000000
weapon_first_person_interface_block	8	128	32	16.000000
weapon	4	3184	1128	796.000000
crate	1	192	260	192.000000
contact_point_block	4	16	4	4.000000
biped	2	1576	988	788.000000
decorator_cell_collection_block	1	24	24	24.000000
decorator_placement_definition_block	1	48	64	48.000000
runtime properties	15	1200	112	80.000000
shader	20	1840	128	92.000000
shader_template	5	480	156	96.000000
shader_pass	5	180	60	36.000000
render_state_block	53	272	5	5.132075
shader_postprocess_pixel_shader_constant_defaults	32	128	4	4.000000
shader_postprocess_pixel_shader	8	352	84	44.000000
tag_block_index_block	349	728	2	2.085960
shader_postprocess_level_of_detail_new_block	8	60	6	7.500000
shader_postprocess_bitmap_new_block	86	1032	12	12.000000
shader_postprocess_implementation_new_block	175	1772	10	10.125714
shader_postprocess_overlay_new_block	43	860	24	20.000000
shader_postprocess_overlay_reference_new_block	43	172	4	4.000000
shader_postprocess_animated_parameter_new_block	7	20	2	2.857143
shader_postprocess_animated_parameter_reference_new_block	12	48	4	4.000000
shader_postprocess_bitmap_property_block	35	140	4	4.000000
shader_postprocess_color_property_block	14	168	12	12.000000
shader_postprocess_value_property_block	18	72	4	4.000000
shader_template_postprocess_level_of_detail_new_block	7	76	10	10.857143
shader_template_postprocess_pass_new_block	21	216	18	10.285714
shader_template_postprocess_implementation_new_block	71	436	6	6.140845
shader_template_postprocess_remapping_new_block	261	1044	4	4.000000
shader_pass_postprocess_implementation_new_block	8	2648	350	331.000000
shader_pass_postprocess_texture_new_block	28	112	4	4.000000
shader_pass_postprocess_texture_state_block	25	600	24	24.000000
shader_pass_postprocess_extern_new_block	6	24	4	4.000000
pixel32_block	83	332	4	4.000000
real_vector4d_block	121	1936	16	16.000000
shader_postprocess_definition_new_block	20	2480	184	124.000000
shader_template_postprocess_definition_new_block	5	200	60	40.000000
shader_pass_postprocess_definition_new_block	5	440	132	88.000000
classification	7	140	44	20.000000
vertex_shader	1	16	20	16.000000
aspect	1	28	36	28.000000
light_volume_runtime_offset_block	4	32	8	8.000000
volume	1	152	188	152.000000
light_volume	1	16	20	16.000000
